Saturday, March 1, 2014

Final Fantasy XI - Vana'diel Revisited

So, earlier this week, I took a look at our schedule, considered other external factors affecting it, and made an adjustment. And the result, since we haven't played in such a long time, is thus:

We are returning to Final Fantasy XI, continuing our adventure in the world of Vana'diel. As it's been a while, here's a brief catch-up.

After the encounter in Promyvion Vahzl, Diabolos tells the party of Selh'teus' true intentions — and, while the consequences of his actions may be dire, his desire is only to protect the celestial capital — and that the true fate of mankind is to be destroyed by Bahamut, in order to save Vana'diel from a darker fate at the hands of Promathia, the Twilight God.

Prishe has other ideas, though, and seeks to avert disaster by killing the Keeper of the Apocalypse. She runs off, leaving the rest to figure out their own way. Ulmia seeks to stymie the efforts of the Shikarees, who hunt Prishe for her heresy. Tenzen searches for Selh'teus to learn more of the spread of the Emptiness, and to try to stop it. Meanwhile, Louverance follows a trail of ancient artifacts, leading him to a cult of Moblins who worship a statue of Promathia, which drove them to leave their caves and begin pillaging the surface, believing it their destiny to destroy the children of Altana.

With the fate of Prishe still in question, all paths converge on Jeuno.

Now, normally, we'd be beginning at 9, but real life intervenes — I've gotta go walk in a parade, which is expected to run until about half an hour after that. I'll try to be back as soon as possible after that, so look for the show starting at 10pm ET. I might run a bit later than that, but stick around, watch DJ Mon, and I'll show up when I'm able.

[ Watch: TwitchTV ]
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